
Put simply, this is the exact opposite of any Disney or Pixar film where the animals live in harmony. Taking on the role of Bellafide, the leader of the Longcoats who have become fed up with the state as it is (the Civilized feasting on the Longcoats meat), it’s now his sole purpose to rise up against this unjust society.

Jumping into the story mode of Tooth and Tail, the player is greeted by a powder keg of a civil war in the midst of exploding. Tooth and Tail wants to be understood, being devoured ravenously like the great feast that only the Civilized wait for (reference will make sense). The story will guide the player through every possible scenario it has to throw at them and Tooth and Tail makes sure they know what they’re in for. Like any good RTS it’s important to play through the story to get a basic handle of the game. In the beginning, there was a civil war, and this is where Tooth and Tails story starts.

What looks cute on the outside is instead a bloody conflict of civil war that is all too familiar to our own history books. Instead of humans vs humans or humans vs aliens, Tooth and Tail is instead inhabited by an anthropomorphic society of lovable war-torn animals. Who is this flag bearer that needs protecting? It’s one of the leaders of the four playable armies, and the world matched with the character design is outstanding in its own way. Tooth and Tail stands behind one core tenant: “the player’s flag bearer is everything.” It’s with this in mind the player will be controlling the battlefield. Players will have to outwit, outsmart and outlast their opponent whether it be in the story mode or during competitive play.

While most RTS are focused on building up enough resources, protecting those resources and then executing the enemy with a sizable army, Tooth and Tail manages to get rid of that idea almost entirely. Tooth and Tail is a plain and simple RTS with an outstanding core idea that changes the genre for endless amounts of destruction and fun. “War… War never chang…” excuse that, war does change, and developer Pocketwatch Games is here to prove it with Tooth and Tail.
